So in order to do create a video you pretty much do the same things a film maker would do. In fact, I got very interested in the techniques used by film makers last summer when shooting my first animated music video. It is a fascinating field and I have read a couple of books on it now. I will blog about it all sometime in the future in the context of shooting a video in the software I use.
So when shooting a video, you need to first storyboard what you think you will do for the video. During the storyboarding I identify the Scenes I want to shoot. I break the scenes down into the set, the props, the characters, the dialog (or in this case timing of the music), the animations or action, the lighting and the camera angles. I have a "Making of the Dallas Heat Wave Blues" Video Series for how I did this in Second Life. I will cover how I do this with Poser in future blogs, as well. This specific blog will talk about the set in Poser.



I built it with three basic rooms and a long hallway joining the rooms. Since this was my first real project in the 3D Architect software it took me a couple of days to build it. It took some getting used to learning how to navigate between 3D and 2D building plans and how to tweak the options for doors, windows, etc. I took the resulting building and exported it into 3DS format. I then got into Poser and imported it. I had to rescale the building and also get into the Materials Room

I had so much fun building the Studio in 3D Architect, I took a momentary diversion and built a house and a cottage to use later in my scenes. The house was a beach home. It has three levels, has 4 bedrooms and a full basement. It also had a large deck off the main living area that is focused around huge plate glass Windows.
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